Arcadia Systems Inc.

Developer

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During the late 1980s, Mastertronic started a venture to develop arcade games under the name Arcadia. The intent was that the hardware would be based around the chipset from Commodore's Amiga computers, and that the same game could run on both Arcadia hardware and home systems, reducing development cost.

However, Arcadia was a failure; according to Mastertronic's then financial controller, Anthony Guter, the games were of poor quality and not suited to arcade style play. Guter noted that while those within Mastertronic who played games were aware of the difference in style between arcade and home games, the directors in charge of the company were not. According to Guter, Arcadia's failure nearly bankrupted the company.

Subject ID: 11326

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During the late 1980s, Mastertronic started a venture to develop arcade games under the name Arcadia. The intent was that the hardware would be based around the chipset from Commodore's Amiga computers, and that the same game could run on both Arcadia hardware and home systems, reducing development cost.

However, Arcadia was a failure; according to Mastertronic's then financial controller, Anthony Guter, the games were of poor quality and not suited to arcade style play. Guter noted that while those within Mastertronic who played games were aware of the difference in style between arcade and home games, the directors in charge of the company were not. According to Guter, Arcadia's failure nearly bankrupted the company.

Subject ID: 11326

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Subject ID: 11326