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John K. Snyder III is a writer and illustrator of comic books and graphic novels. His work has been published in the pages of the underground press, most notably The Duckberg Times, and by independent comic book publishers, including Grendel for Dark Horse Comics.
Subject ID: 149096
MoreJohn K. Snyder III is a writer and illustrator of comic books and graphic novels. His work has been published in the pages of the underground press, most notably The Duckberg Times, and by independent comic book publishers, including Grendel for Dark Horse Comics.
Subject ID: 149096
Subject ID: 149096
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Collects Aliens: Berserker (1995) #1-4, Aliens: Mondo Heat (1996), Aliens: Lovesick (1996), Aliens: Pig (1997), Aliens Special (1997), Aliens: Havoc (1997) #1-2, Aliens: Purge (1997), Aliens: Alchemy (1997) #1-3, Alien: Resurrection (1997) #1-2, Aliens: Kidnapped (1997) #1-3, Aliens: Survival (1998) #1-3, Aliens: Glass Corridor (1998), Aliens: Stalker (1998), Aliens: Wraith (1998), Aliens Apocalypse: The Destroying Angels (1999 Dark Horse) #1-4, Aliens: Xenogenesis (1999) #1-4 and Aliens (2009 Dark Horse) #1-4 - plus material from Dark Horse Comics (1992-1994) #22-24; Dark Horse Presents (1986) #101-102, 117, 121, and 140 and ANNUAL 1997; A Decade of Dark Horse Comics (1996) #3 and Aliens/Predator (2009) FCBD. More tales of Alien horror! A team of soldiers must reclaim an overrun space station! Bug hunter extraordinaire Herk Mondo returns! Can pirates defeat Aliens with...a pig? An Alien stalks a religious settlement with a dark secret! A contaminated xenomorph egg spreads disease and death! A surveyor must determine if an Alien attack is real, or all in his head! A rescue specialist investigates the Aliens' past! Will a new strikeforce give mankind a fighting chance? And what lurks in a massive and ancient necropolis? Plus: a special jam story with more than forty amazing artists!
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All that was left of Charlie was his ashen figure on a wall . . . until one of Rags Murphy's healing cloths revived those ashed along with the bricks they were stuck to. The question is, will Charlie join the Foot Soldiers once he discovers that their new friend, Flower, is the Beetle that blasted Charlie to ashes in the first place? Or will the Foot Soldiers see the writing on the wall? "Enter Checkpoint Charlie" answers the question once and for all as to whether walls have ears and features the coolest cover yet!
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The year is 2512, and the kingdom of Grendel is at hand! Several centuries have passed since the mask of Grendel has been worn, and in that time humanity's survived a third World War, the fall of Western Civilization, and the rise of an all-powerful church state. But as the new Catholic Vatican stands as a towering fortress, anchored in the mountains of Colorado and fanatically driven by the depraved Pope Innocent XLII, two men rise up against the church's corrupting influence. The first is Orion Assante, a man determined to expose the pope for who and what he really is. The second is a mysterious madman wearing the all-too-familiar face of Grendel. The Devil has risen again! * Re-presenting the original Grendel #24, with newly remastered color by Jeromy Cox.
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Taken completely off-guard by the sudden, violent, and very public re-emergence of Grendel, corrupt Pope Innocent XLII begins marshalling his political forces in an attempt to both capture the elusive Devil and prevent the inevitable public relations fallout that's sure to follow. The word "Inquisition" is in the air, and many are sure to suffer before all is said and done. Meanwhile, corporate investigator Orion Assante struggles to decipher what these new developments mean to the case he's building against the Church, and to worsen matters, loose cannon Pellon Cross -- a deadly Confederacy Of Police officer -- has decided to make Grendel his problem, too. The key players are in place, but who's pulling the strings ... God or the Devil?
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Still reeling from the social and political shock waves left behind by the appearance of the new Grendel, corrupt Pope Innocent XLII withdraws from the public eye, pulling his own circle tighter as he tries to figure out how to turn the deadly situation to his advantage. Meanwhile, as Orion Assante tightens his grip on the Church's shady dealings, so too does COP officer Pellon Cross put the squeeze on Assante and his associates. Convinced of a connection between Assante and the maniacal Grendel, Cross digs deeper into Orion's dealings. And unknown to all around him, poor Eppy Thatcher, the man behind the Grendel mask, slides further into despair and madness, his tortured soul forever caught in a tug-of-war between God and the Devil!
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The exploits of Grendel in the 26th century continue! The political chess match between depraved Pope Innocent XLII, corporate investigator Orion Assante, and the madman wearing the mask of Grendel reaches a new level, as each man continues to turn the screws on the others. Determined to carry out his plans to construct a new church tower, Pope Innocent strikes a backdoor deal with C.O.P. officer Pellon Cross. The mission: destroy Assante, no matter what the cost! Meanwhile, Orion uncovers a deadly secret in the blueprints of Innocent's new construction -- a secret that could bring the entire world to its knees!
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In the 26th century, all hell is breaking loose as an unholy trinity of corrupt religious officials, a stalwart corporate investigator, and a maniacal vigilante clash over the construction of a new church tower. It's not the tower itself that's the focus of this fight, but the powerful and deadly secret that festers behind its holy façade. In the days of Pope Innocent XLII, the toll of a church bell is a death-knell to its followers--and the entire world!--unless Orion Assante can put a stop to the Church's horrifying plan. But Confederacy of Police officer Pellon Cross is on a mission to put a stop to Assante, and the Pope has declared an Inquistion into his efforts.
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As the Devil descends into a hallucinogenic search for greater truth, Pellon Cross--newly appointed footsoldier of God--embarks on a long, strange trip of his own. Sent by the increasingly power-crazy Pope Innocent XLII to the Sahara Desert, Cross is charged with raiding a nuclear depot and retrieving its hidden cache for the Church's use. Meanwhile, under the sickening streets of Vatican Ouest, the Rat gets his revenge. Matt Wagner's hell-bent romp through the 26th century hits full-throttle with this sixth issue, and it only gets wilder from here! * Re-presenting the original Grendel #29, with new color and new cover art.
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Matt Wagner's nightmarish forecast for the future plumbs new depths in this issue, as we witness the first direct confrontation between God and the Devil--the initial showdown between our drug-crazed Grendel and the malevolent Pope Innocent XLII. Left raw and exposed from this violent ordeal, the Pope heads straight for another throat--this one belonging to his newest minion, C.O.P. officer Pellon Cross! Meanwhile, corporate investigator Orion Assante continues his dangerous search for the truth, despite the government's forced dismantling of the Tower Commission. Now he's an outlaw on the hunt, with nothing less than God Himself as quarry.
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The madness intensifies, and God seethes with rage as the Devil--and Orion Assante-- inch closer to their separate but shared goal of disemboweling the Catholic Church. With Easter Sunday's big broadcast just one week away, an uninvited (and unhinged!) guest of the congregation begins sabotaging the Holy Week ceremonies, while the infuriated Pope desperately struggles to maintain control of his empire. Meanwhile, outlawed exile Assante goes to the heart of the matter--the new church tower itself--to try to decipher the secret purpose behind its construction. The stakes--and the bodies--are piling up, as Matt Wagner's most mind-bending Grendel saga nears its shocking conclusion.
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In this penultimate issue of the most hell-bent Grendel series to date, the focus is on just a handful of key players: blood-crazed C.O.P. officer Pellon Cross, the extremely hallucinogenic heretic calling himself Grendel, and a very determined little rat who's had just about enough, thank you very much. This is where it all comes to a big, painfully swollen head -- Grendel makes his most determined and effective strike (so far!) against God, and the horrendous, bloody truth behind the church is revealed in shocking display...just in time for Easter Sunday! * Re-presenting the original Grendel #32, with new color and new cover art.
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Death in the name of life, evil in the name of god--the age of Grendel is here! The final double-sized issue in this landmark ten-part series concludes one of the darkest tales ever told in the Grendel saga. All the evil that man is capable of has taken the world hostage in the name of God. Forces are mounting against the Church while Pope Innocent XLII awaits his signal to unleash the new holy war--at dawn Easter Sunday. Thirsting for blood, Church recruit Pellon Cross seeks revenge on the world around him, while Orion Assante discovers a terrifying truth--the living dead walk the earth. Say your prayers, children. God is risen...and so has the Devil! * Re-presenting the original Grendel #33, with new color and new cover art.
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In the centuries since the mask of Grendel was last seen, humanity's survived a third World War, the fall of Western Civilization, and the rise of an all-powerful church state. But when the depraved Pope Innocent XLII begins construction of a new church tower hiding a powerful and deadly secret, two men will rise against the church's corruption. One is Orion Assante, a man determined to expose the Pope for who he really is. The other is a mysterious figure wearing the all-too-familiar face of Grendel! Grendel: God and the Devil masterfully interweaves sanity with madness, churches with corporations, and good with evil in one of the most stunning and prophetic stories of modern comics. * Matt Wagner's magnum opus: never before collected! * Featuring the eye-popping art that launched John K. Snyder III into artistic stardom!
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When Jonny Quest and the QuestTeam are around, excitement and danger are never far behind! They've always been able to trust each other, but when they're trapped in the alternative dimension of Questworld, they can't even trust their own minds! The QuestTeam is forced to face their greatest fears by a computer hacker with plans to take over the world, but first this new villain needs to destroy the only people brave enough to stop him!
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The Quest team travels to Russia to run damage control on an old nuclear reactor, to bring it up to current safety regulations. But the vile Vostock has different plans for the reactor -- plans which have nothing to do with safety and everything to do with the Quest team! Join Shaun McLaughlin -- writer on the "Jonny Quest" animated show -- and new comics series artist Dean Zachary for a one-shot story that'll keep you on the edge of your seat! Featuring villainous Cossacks, nuclear radiation, and high-tech flying machines, this is Jonny Quest action at its best!
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