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When the Digimon crew travels through a forest of telephone poles they find a village of Yokomon, brethren to the digivolved Biyomon. The village is terrorized by the fiery Meramon, who's turned evil under the influence of the mysterious Black Gear! Will the Digimon be able to save the Yokomon village? Will Biyomon digivolve into champion form in time to save them all?
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Enter the world of Digimon comics, based on the smash-hit animated series from Fox Kids! A group of seven children at summer camp accidentally discover mysterious digital devices that transport the kids to the Digiworld -- a strange, wondrous land populated by fantastic digital monsters, or Digimon! Some Digimon are friendly, some not so friendly, but the castaway kids are befriended by seven small Digimon who have the ability to evolve into more powerful forms to help protect their human pals and the Digiworld from mysterious dark forces bent on turning all Digimon to evil! Kids worldwide are going wild for Digimon cartoons, toys, and games, and the momentum is still building! When it comes to action and adventure, Digimon is the champion!
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Human souls are evicted from their bodies by malign entities who seek to murder the spirits and seal the possessions. Ghost’s sister, Margo, is a victim, and the dark powers of Silhouette that slept within her are unleashed by her invader. Can Ghost stop the slaughter and save Margo’s soul? Collects Ghost (second series) #12-#22, “Silhouette: Haunted Past” from DHP Annual 2000, and astory from Dark Horse Extra. * Conclusion of second Ghost series!
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When innocent people killed by Two-Face in Gotham City begin turning up as zombies in Arcadia, the original Batgirl, Barbara Gordon (now the computer wizard known as Oracle) and the new Batgirl, Cassandra Cain, take a road trip to Arcardia to find out what's really going on. But Ghost, the self-proclaimed Sentinel of Arcadia, is less than thrilled to have a new caped crime-fighter in town -- especially since Ghost has her own reasons for wanting to discover the source of the recently resurrected. The Lady in White meets the Beauty in Black, and together they're going to paint the town red -- blood red. Co-published with DC Comics.
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Some people would like to have a new life, but they'd rather not have to die to get it! The recently dead are walking the dark streets of Gotham City, and Batgirl must journey to the Deco canyons of Arcadia to find who's responsible for these creepy reanimations. But Arcadia's spectral avenger, Ghost, is also hot on the trail of the zombie maker, one Malcolm Graymater, and Batgirl had better not get in Ghost's way! And when the murderous Two-Face gets in on the act to reclaim several of his reanimated henchmen, a deadly four-corner showdown headlines the fight card! Collecting the hit four-issue series. Co-published with DC Comics.
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Back in Arcadia, and moved into swanky new digs, Ghost finally confronts the source of all of her rage against men. But has her rage been the reason for her ghostly rampages... or just an excuse for her own deadly sins? This issue is pencilled and inked by Phantom Core's Ryan Benjamin!
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Silhouette is back (minus Margo Cameron's soul) and deadlier than ever--especially now that she's recruited four of Scythe's former cult members and outfitted them with the late Dr. Trouvaille's arcane technology. Meet the Ghostkillers, a combo of angry beauties out to prove they can live up to their name!
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Ghost is in a race against time and a battle against the Ghostkillers to reunite sister Margo's spirit with her body--assuming Ghost can force out the demon (Silhouette) currently inhabiting Margo's body, which is another fight entirely. And where are the Ghostkillers getting all of their ghost-killing technology?
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Dark entities, led by the sadistic Silhouette, are forcing human souls from their bodies and using human Ghostkillers to destroy the displaced spirits. Ghost races against time to stop this spiritual slaughter, but she needs help and needs it fast. From her past returns the one man who might be able to help her--if only she can trust him! And from her nightmares returns a monster she has to stop--if only she can kill him . . . again!
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Ghost crosses swords--literally--with Silhouette, the demon inhabiting the body of her sister. Silhouette is out for Ghost's blood, but if Elisa returns the favor and wins, she dooms her sister's displaced spirit to an eternity in limbo! It's a lose/lose situation for Ghost in the conclusion to "Red Shadows"!
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A rogue agent has gotten his hands on the formula that gave Ghost her powers and it's up to Ghost to prevent him from selling it on the criminal black market. But how can Elisa stop a villain who's faster, stronger, and meaner and who has the same abilities as herself?
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Arcadia in chaos! A series of explosions rocks the city and puts Ghost on the trail of a beautiful, chameleon-like "mad bomber." But is there a method to her madness? Could the bombings be part of a larger plot? Ghost races against the countdown of a literal "ticking bomb" to find the answers. But does the ghost who can't be touched have a chance against the woman who could be anyone?
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Malcolm Greymater has always worked behind the scenes: consolidating his empire, plotting his enemies' destruction, and letting his minions handle the dirty work...until now. Ghost has interfered with his plans and thwarted his schemes too many times. It's time for Malcolm to step out of the shadows and destroy Elisa Cameron!
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