Tim Bradstreet (born February 16, 1967) is an American artist and illustrator, know for his work illustrating comic book covers, book covers, movie posters, roleplaying games and trading cards.
Subject ID: 136691
MoreTim Bradstreet (born February 16, 1967) is an American artist and illustrator, know for his work illustrating comic book covers, book covers, movie posters, roleplaying games and trading cards.
Subject ID: 136691
Subject ID: 136691
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Collects Aliens: Colonial Marines (1993) #1-10, Aliens: Rogue (1993) #1-4, Aliens: Labyrinth (1993) #1-4, Aliens: Salvation (1993), Aliens: Music of the Spears (1994) #1-4, Aliens: Stronghold (1994) #1-4; material from Dark Horse Comics (1992) #3-5, 11-13, 15-19; Previews (1993) #1-12; Previews (1994) #1; and Aliens Magazine (1992, UK) #9-20. Explore new worlds of terror! A rogue scientist's genetic experiments create a horrific new alien king! A ragtag unit of Colonial Marines battles a xenomorph infestation on a space station - and the survivors face a pack of bizarre hybrids! An investigator must solve a murder on a deep-space alien-research station! But what dread music will a deranged composer make with an alien's screams? And can a synthetic xenomorph rebel against its sadistic creator? Plus: Flash back to an alien attack in the 1950s! And witness the fate of England as aliens overrun the Earth!
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Collects Aliens: Colonial Marines (1993) #1-10, Aliens: Rogue (1993) #1-4, Aliens: Labyrinth (1993) #1-4, Aliens: Salvation (1993), Aliens: Music of the Spears (1994) #1-4, Aliens: Stronghold (1994) #1-4; material from Dark Horse Comics (1992) #3-5, 11-13, 15-19; Previews (1993) #1-12; Previews (1994) #1; and Aliens Magazine (1992, UK) #9-20. Explore new worlds of terror! A rogue scientist's genetic experiments create a horrific new alien king! A ragtag unit of Colonial Marines battles a xenomorph infestation on a space station - and the survivors face a pack of bizarre hybrids! An investigator must solve a murder on a deep-space alien-research station! But what dread music will a deranged composer make with an alien's screams? And can a synthetic xenomorph rebel against its sadistic creator? Plus: Flash back to an alien attack in the 1950s! And witness the fate of England as aliens overrun the Earth!
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Welcome to the first stop in your tour of Comics' Greatest World -- Arcadia, a city where, if you don't play by the rules, you might be the next corpse. Larry Briggs found that out -- right before his insides got sprayed all over the nice walls of his high-rise office. Now the law is looking for the man responsible, and the law in Arcadia is big, thick-skinned, and vicious. But no one's going to find X until he wants to be found. And when that happens, everyone's going to be sorry.
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Welcome to the first stop in your tour of Comics' Greatest World -- Arcadia, a city where, if you don't play by the rules, you might be the next corpse. Larry Briggs found that out -- right before his insides got sprayed all over the nice walls of his high-rise office. Now the law is looking for the man responsible, and the law in Arcadia is big, thick-skinned, and vicious. But no one's going to find X until he wants to be found. And when that happens, everyone's going to be sorry.
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Welcome to the first stop in your tour of Comics' Greatest World -- Arcadia, a city where, if you don't play by the rules, you might be the next corpse. Larry Briggs found that out -- right before his insides got sprayed all over the nice walls of his high-rise office. Now the law is looking for the man responsible, and the law in Arcadia is big, thick-skinned, and vicious. But no one's going to find X until he wants to be found. And when that happens, everyone's going to be sorry.
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Welcome to the first stop in your tour of Comics' Greatest World -- Arcadia, a city where, if you don't play by the rules, you might be the next corpse. Larry Briggs found that out -- right before his insides got sprayed all over the nice walls of his high-rise office. Now the law is looking for the man responsible, and the law in Arcadia is big, thick-skinned, and vicious. But no one's going to find X until he wants to be found. And when that happens, everyone's going to be sorry.
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Welcome to the first stop in your tour of Comics' Greatest World -- Arcadia, a city where, if you don't play by the rules, you might be the next corpse. Larry Briggs found that out -- right before his insides got sprayed all over the nice walls of his high-rise office. Now the law is looking for the man responsible, and the law in Arcadia is big, thick-skinned, and vicious. But no one's going to find X until he wants to be found. And when that happens, everyone's going to be sorry.
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If good intentions pave the road to hell, then Cal McDonald should just get in the handbasket already and buckle up for the ride. He's no do-gooder--not by far--but he does everything he can to keep supernatural forces of evil from harming humans; and it always comes at a great personal expense, taking everything and everyone he's ever owned or cared about. Now he's being set up by the cops and a vengeful D.A. to take the fall for a pile of bad news. There's no way he's getting out of this one without serving some time at the graybar hotel. A little time in lock-up would be like a vacation compared to what Cal's been through lately, but forces both human and monster alike are lining up to make sure Cal's trip to the slammer is the last trip he ever takes.
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Caught. Cuffed. Convicted. Cal McDonald has had more tangles with the law in recent years than he can count, but he's never been a truly wanted man until now. Apparently all it takes is one dirty D.A. with a Cal-shaped chip on his shoulder and a horde of L.A.'s finest on his side to frame and sentence a (mostly) innocent man on a series of trumped-up charges. But what happens when the grittiest former cop in the world checks in for a long stay at the Graybar Hotel? And exactly how long do you think Cal will last in the general population before he gets thrown into solitary? Place your bets, boys and ghouls--the odds are stacked against Cal on this game, but don't expect him to fold.
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What's life like behind bars for a guy framed for the death of the D.A.'s wife? Ask Cal McDonald. He's a guy who knows a thing or two about misery from first-hand experience, but miserable doesn't begin to describe what's ahead for the disgraced private dick whose only friend on the planet is a dead guy. Now Cal's in lockup at the darkest time of his life with no connection to the outside world except through the random contact he makes with other prisoner. Luckily for Cal, it turns out his reputation proceeds him . . . and the reputation of an ex-cop-gone-wrong who runs with ghouls might be just the thing to keep him alive against all odds.
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Most people will never understand the nightmare of being framed for a friend's murder and sent to prison on trumped-up charges by reckless, power-rabid cops. Cal McDonald isn't like most people, and he never has been. But now, in some of the bleakest moments of his life, the things that make him different from the rest of the world might be the only things capable of keeping his sorry butt out of deeper trouble. Because it turns out that the things that would make most people want to give up and die--the strange, inhuman voices coming from adjacent cells, the mysterious visitors, the unlikely saviors in demonic disguise--are the things that have kept Cal alive long enough to see a way out .
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Cal McDonald faces his greatest challenge yet -- hard time! Framed in the death of a cop, Cal finds himself at the mercy of a sadistic and corrupt police force. But now, in some of the bleakest moments of his life, the things that make him different from the rest of the world might be the only things capable of keeping his sorry butt out of deeper trouble. Because it turns out that the things that would make most people want to give up and die -- the strange, inhuman voices coming from adjacent cells, the mysterious visitors, the unlikely saviors in demonic disguise -- are the things that have kept Cal alive long enough to see a way out. And just when Cal begins to unravel the conspiracy behind his own downfall, he uncovers a nightmare world of murder and corruption at the prison that has dozens of former prisoners turning in their graves . . . and clawing their way out!
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To say that Cal's been through hell and back would be a misstatement. He's been to hell, all right, and he seems to be stuck there for good. When we last checked in on Cal, he and Mo'Lock had just witnessed the vile, horrifying transformation of Cal's lovely ex, Sabrina Lynch, into a minion of the vampire Nosferatu. After that Cal disappeared for a bit, and at the start of our new series, Mo'Lock finds him just in time to lure him off the filthy couch in an abandoned house with an offer he can't refuse-either he gets up and takes a new case, or Mo'Lock will kill him before the drugs can. And what a case it is. Devil worshippers in sunny SoCal are doing their best to bring Satan into the world, and by the looks of things, Cal's already too late. What does one feed a bouncing baby Beezelbub, anyway?
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