Click here for more information
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
Frank Fletcher has something in his head -- The Motor -- that makes him off-the-scale powerful -- and dangerous. You see, Frank hears voices, voices that tell him to use his power, something Frank just doesn't want to do. Nobody tells Frank Fletcher what to do, and so the power grows within him, threatening to reach a cataclysmic critical mass. The battle between Wolf Gang and the Prime Movers, however, just might get Frank's attention -- and the attention of Motorhead can make a hurricane seem like a cool summer breeze!
2.75
2.75
Frank Fletcher has something in his head -- The Motor -- that makes him off-the-scale powerful -- and dangerous. You see, Frank hears voices, voices that tell him to use his power, something Frank just doesn't want to do. Nobody tells Frank Fletcher what to do, and so the power grows within him, threatening to reach a cataclysmic critical mass. The battle between Wolf Gang and the Prime Movers, however, just might get Frank's attention -- and the attention of Motorhead can make a hurricane seem like a cool summer breeze!
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
2.75
We're trying to keep access to hobbyDB free forever, so we use ads to help offset the costs of running the site.
Please consider disabling your ad blocker to support our mission.
If you have feedback, feel free to contact us!
Click to continue without supporting hobbyDB
If the prompt is still appearing, please disable any tools or services you are using that block internet ads (e.g. DNS Servers).